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Standard deck zombie card game simulator
Standard deck zombie card game simulator






standard deck zombie card game simulator

Allows players to see values for damage they deal and enemy health bars. You can find Marked For Death in our Karlee build if you want to create a scout deck.ĭescription: +10% Weakspot damage. However, it also helps you mark Special Ridden for your teammates by highlighting them, which is necessary if you want to kill mutations before they attack and leave your team in an injured shambles.

standard deck zombie card game simulator

Just like the other cards above, Marked For Death increases your damage again. Check out our Jim build to see this card in action.ĭescription: Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies. 20% might not seem very high, but it's really powerful when mowing down a horde. Each time you kill a Ridden, Broadside gives it a 20% chance to explode, damaging all other nearby enemies.

standard deck zombie card game simulator

This is one of the first cards in our Walker build, which focuses on increasing damage as much as possible.ĭescription: Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.Įxplosives are pretty useful when fighting zombies, but Broadside lets you turn Ridden into the thing they fear most. The 20% damage increase to weakspots is crucial when fighting mutations, especially if you are on Veteran or Nightmare difficulty. With that in mind, Ridden Slayer slots perfectly into any deck. When slaying zombies and the various Special Ridden in Back 4 Blood, damage really is the name of the game. If you have empty slots in your deck, or you just want to know the best cards in the game, we've got you covered.

standard deck zombie card game simulator

However, the best cards are those that will offer a significant advantage with few drawbacks. Electric cherry:disables all traps for 1 round.There are over 150 cards in Back 4 Blood, and most of them are great. Who's who: revives 2 cards but deals 1 damage to your player. PHD flopper:makes 1 card immune to attacks for 1 round. Deadshot:increase the chance of critical hits of your cards. Double tap1.0:can attack with two cards at once. Speed cola:allows to attack multiple targets at once. That's pretty close to what I an doing but instead of drawing cards each player has 40 cards and they pick 16 cards to play with and there's a mystery box in the middle with some classic the zombies guns and on your side there are task cards and if you pull one you get a task to do like naming a step of a zombies easter egg and there is 4 blank cards if you want to make your own tasks and if you do the task you get a spin at the box and you start with 500 points and each round you get your points back along with 500 extra points and you choose perks as cards to play with so if you do not want perks you can replace them with troops/traps and for perks : Jugg:gives1.5 times the heath for any card or for your player.








Standard deck zombie card game simulator