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Park beyond video game
Park beyond video game










park beyond video game
  1. #PARK BEYOND VIDEO GAME FULL#
  2. #PARK BEYOND VIDEO GAME PC#

We didn't want to just do Theme Park again, even though it was a huge success for many years. "I worked at EA 25 years ago when we did Theme Park, and then Theme Hospital.

park beyond video game

This project was in the air, and we thought we would go for this one. They're super friendly to work with, and it was an instant fit. it's a German studio, and they've worked on Tropico. "Then we met with these fantastic guys at Limbic. "When you have the right game, like Elden Ring, people would buy it on Christmas Eve." Because although it is competitive, there is a low barrier to entry. "We did a lot of work on this strategy, and the construction management game was one of the segments we wanted to tackle. We needed to look at the gaming landscape, the individual markets and which ones are competitive and so on," Hoerdt explains. So there's a market, but also a fair bit of competition. The construction management genre has proven popular in recent years, through games such Jurassic World: Evolution and Planet Coaster from Frontier, and Two Point Hospital by Sega. Park Beyond is a theme park game, with over-the-top, gravity-defying rides as its key selling point (they use the word 'impossification'). The firm took a minority stake in developer Limbic earlier this year, and at Gamescom revealed the first game from that partnership called Park Beyond. "īandai Namco's acquisition of Unknown 9 developer Reflector was one of its more significant moves, but there have been others. "You've seen the Reflector acquisition, and some of our signings, and there's more that I could tell you, but our PR director is on the call. It takes a lot of time and energy to deliver this. "That's a strategy that we started three or four years ago, with some success, especially with Little Nightmares, but also some difficulties with other titles. "That was really gratifying because of our strategy," says Hervé Hoerdt, SVP of Digital, Marketing & Content at Bandai Namco Europe. Then in August, the firm was picked up numerous accolades - including Best Line-Up - at the Gamescom Awards. The firm set out a vision that stated 50% of its catalogue will come from the West, and it's also found its first big Western breakthrough hit in Little Nightmares. It's actually 11 years this week since the company published Ninja Theory's excellent Enslaved: Odyssey to the West. From the moment it acquired Atari's distribution business and began to establish itself a European presence, the company began signing games and doing some co-publishing deals on Western-developed titles.

#PARK BEYOND VIDEO GAME PC#

Park Beyond will be released on PlayStation 5, Xbox Series X/S and PC at some point in 2022.It's one of Japan's biggest games companies, and responsible for globally recognised brands.Īnd yet Bandai Namco's mission to become a major player in the Western world has been a mixed affair. However, there’s also enemies looking to stop you becoming a legend in the park industry. Phil has years of experience in park creation while Izzy is looking after the financial aspect of the proceedings. Along the way there will be plenty of allies to meet. You’ll need to keep an eye on visitor trends, recruit staff, set marketing budgets, design other facilities like shops, and research new technology. The game’s campaign will put you in the middle of a pitch meeting where mission objectives, business goals and the monitoring tools are explained, because management isn’t just about building rides. Designing, creating and building rides and coasters which defy reality is extremely rewarding and our team has tons of fun bringing this vision to life and we can’t wait for players to try it out themselves!

#PARK BEYOND VIDEO GAME FULL#

It’s our ambition to combine deep management gameplay, a story campaign full of twists and turns, player creativity and our very own idea of ’impossification’ into a modern game experience.

park beyond video game

Limbic Entertainment‘s CEO Stephan Winter said: Who cares if that cannon overshoots the mark and sends a rollercoaster car plunging to the floor? Or if that octopus manages to wallop someone with its tentacles? Unrestricted by the limits of technology and with a seemingly endless budget at your disposal, you can resort to all manner of almost impossible tricks to entertain the park’s visitors in the game’s sandbox mode. As a newly-hired visionary architect, your job is to create a theme park full of rides that defy everything that health and safety stands for and even the normal rules of gravity. The park’s clean and the rides all function correctly, but it’s just a bit old-fashioned and… safe. Park Beyond will put players in charge of reviving an ailing theme park. One of those is that they’re going to be filling the death-defying theme park management niche on PlayStation 5 with Limbic Entertainment’s Park Beyond, due to be released at some point next year. Bandai Namco promised they would be making several announcements during Gamescom Opening Night Live.












Park beyond video game